SPEY Trainer Manual, Toolkit & Inclusion Game Published

Sport for Prevention of Extremism in Youth
15/06/2022 12:38

SPEY Trainer's Manual and Toolkit

The Sport for the Prevention of Extremism in Youth project (SPEY) has published a Trainer’s Manual and Toolkit SPEY. These are two tools that will allow other organisations to replicate the project and implement sports activities and transversal skills to encourage critical thinking among the youth they work with and avoid possible radicalisation processes.


The manual will be a useful tool for professionals in the social and sports sector in order to know what radicalisation is and to have tools to prevent it.


In these materials, professionals will find the socio-sports programme validated by the SPEY researchers and activities with an important educational approach, including the promotion of appropriate values.


In addition, the toolkit also includes a series of activities, both individual and group activities, that encourage reflection on gender inequalities and the perception of masculinity, with the aim of rethinking gender stereotypes.


The activities of the manual work on respecting the rules and others, teamwork, tolerance, diversity, hospitality, and empathy with the goal to create a sense of belonging and reduce this risk of radicalisation.


These ‘good practice manuals’ also include a section on how to involve sports clubs and how to conduct these activities with youth groups in their clubs.



Collaborative Inclusion Game KUNE

In addition to the toolkit, SPEY has also published KUNE, a new collaborative board game, which aims to promote inclusion and will be available for download shortly.


Created by Snafu Design and financed by the European Commission, KUNE is a cooperative game for groups of 2 to 6 players and is composed of about 100 cards, divided between character cards, life letters, and action letters.


Each character card has four different characteristics grouped in colours; figures; temperature and taste. These attributes can be extrapolated to real characteristics of our day such as religion, sexual identity, studies and ethnicity, among others. They are an example of the differences between different people, who in the end have to cooperate to win the game. Find out all the rules here. 


“What we are looking for with KUNE is to make board games understood as socialising tools, which unite people to dedicate themselves to something specific: play and learn,” says Francesc Martí Pelejà, in charge of the design and development of the game.


Some of the benefits of the new SPEY board game are: improved concentration, learning to follow the rules; the development of intellectual abilities; encouraging teamwork; acts as a tool against frustration; it drives decision making and develops abstract thinking.


SPEY, a project to prevent the radicalisation of youth

The Sport SPEY project, led by the Union of Sports Federations of Catalonia (UFEC) and co-funded by the European Commission, combines the practice of sport and the learning of transversal skills with the aim of minimising the risk factors involved in the process of radicalisation in youth.


Given that youth at risk of exclusion are a vulnerable group and may become permeable to certain hate speech and extremist ideologies, SPEY seeks to improve the integration channels and support network of this community, giving them new resources and more constructive and positive tools, so that they can choose new vital opportunities.


Led by renowned academics, SPEY also wants to provide the project with tools capable of measuring the effectiveness of programs aimed at preventing extremism through sport. 


In the project, ICSSPE conducted a systematic literature review aimed at understanding theories surrounding radicalisation among youth and the role sports can have in this particular context. See the literature review HERE


The SPEY project started in February 2020 and had its final project presentation in June 2022.


SPEY has the support of 7 countries and 10 ‘partners’, including the Swedish Sports Confederation, the Union of Federations of Latvia, the International Council of Sport and Physical Education of Germany, the City Council of Gondomar in Portugal, the Greek Ministry of Culture and Sport, the French think tank Sport and Citizenship, SNAFU and the University of Córdoba.


For more on the project head to the SPEY website